UNITY Game Development Workshop at SLTC.


Game Development workshop offers participants an exciting opportunity to learn modern game design and development skills needed in today’s growing interactive entertainment industry. Workshop uses the Unity, the most popular cross-platform game engine developed by Unity Technologies.

From conceptualization, to game play mechanics, artificial intelligence, design and production, participants will learn how to use and maximize the Unity game development environment to create powerful games for web, mobile, or console platforms.

WHAT WILL I LEARN?

  • Game Development & Getting to know Unity
  • Understanding Game Space & Scene
  • Scripting in C#
  • Game Physics
  • User Interface & GUI
  • Finishing Game Content

Date / Time-

Sunday, July 23 at 9 AM – 4 PM

At-

Sri Lanka Technological Campus

Trace Expert City,

Tripoli Market Square, Colombo 10

Sri Lanka.

Event Page-

https://www.facebook.com/events/315077352267888/

Register Now –

http://www.sltc.lk/index.php/2017/06/09/game-development-workshop/

Southeast Asia MVP Community Connection (MCC) in Jakarta.


MVP Community Connection is a day to connect, learn, inspire and celebrate the local MVP community and MS employees.

Agenda-

I will be also conducting a session at the event.

 

Date & Time:

May 26th (Friday) Start 12:00 pm, May 27th (Saturday) Finish 2:00 pm

 

Location:

Intercontinental Jakarta.

About Jakarta ,Indonesia.

 

Unity Game Development Course Sri Lanka.


Unity Game Development course provides students with a dynamic opportunity to gain up-to-date game design , development skills and processes needed in today’s exciting interactive entertainment industry.

From conceptualization to game play mechanics and artificial intelligence, to design and production, students will learn how to use and maximize the Unity game development tool to create powerful games for web, mobile, or console.

 

Course Outline

Game Development & Getting to know Unity

· Unity Interface

· Integrating objects into Unity

· Prefabs & Components

· Textures & Models

· Planning your game

Understanding Game Space & Scene

· Understanding 3-D Space

· Manipulation of Objects

· Difference between local and global values

· Setting up the Camera

· Game Light

· Shader

Scripting in C#

· Variables data types and declaration

· If & Else Statements

· For Loops

· Unity Classes

· Inputs

· Animations

· Creating Player Movement

Game Physics

· Game Physics

· Collision and Trigger Detection

· Managing enemy unity

Weapons & Game Life

· Creating Weapon prefabs

· Weapon Scripts

· Shooting & Hitting enemies

· Scripting Game Life and Game Over

Creating Particle Systems & Special Effects

· Particle System

· Adding Particle system to Script

· Skybox

· Environment

User Interface & GUI

· Designing User Interface

· Scirpting GUI Interface

· Creating Main Menu

· Importance of Screen Flow & User Experience

Finishing Game Content

· Adding Audio Manager

· Adding Animations

· Saving and Loading Game

· Optimization for Tablets & Mobile

· Publishing Game

Course Project

Students will create their own personal game built on their imagination utilizing the techniques learn during the course.

 

By-
Uditha Bandara B.Sc(IT) is specializes in Microsoft XNA Game development for Windows Phone, Xbox 360, PC, and Zune.  He is the South East Asia`s First XNA/DirectX MVP (Most Valuable Professional).  He had delivered sessions at various events and conferences in Hong Kong, Malaysia, Singapore, Sri Lanka and India. He has published several books,articles, tutorials, and game demos on his XNA Game Development Blog –
https://uditha.wordpress.com


Duration – 30 hours

Contact    071-6092918
udithamail@yahoo.com

udithait@gmail.com

Microsoft Windows 10 Game Jam.


I will be conducting few sessions at Windows 10 Game Jam Sri Lanka.Latest Windows 10 game development technologies such as Unity , MonoGame and Cocos2d discussed at this event.

Agenda

[]  Windows 10 Light-Up Tour: Learn the latest from Microsoft’s //Build conference in San Francisco.

[] Game Tools Update: We’ll check out what’s new in cross-platform game engines and frameworks from: Unity, Monogame, and Cocos2DX.

[] Game Design: Learn the latest game designing techniques and create your own game level.

[] Unity Game Development: What’s new in Unity 5 and its features for Windows 10.

[] Selling your Game: The new Windows Store gives you the ability to sell your game across PC, phones, and Xbox. Learn what’s new!

[] Game Jam: Start a new game project with our free art assets or make your own! Use what you just learned and get coding.

Conducted by-

Uditha Bandara is specializes in .NET Game development for Windows Phone, Xbox and PC. He was the South East Asia’s First XNA/DirectX MVP (Most Valuable Professional). He had delivered sessions at various events and conferences in Singapore, Hong Kong, Malaysia Sri Lanka and India. He has published several articles, books, tutorials, and game demos on his Game Development Blog – https://uditha.wordpress.com

 

Official Web- https://www.gamejam10.com/

XNA C# Workshop at Malaysia.


Last week I did  4-days XNA C# Game Development training at APIIT Corporate Training, Kuala Lumpur, Malaysia. Event was organized  by New Horizons Singapore.

Topics Covered

● Basic CG – Vertices, 2D/3D models
● Comparison of XNA vs. DirectX
● C# XNA Demos
● Advanced Effect file (HLSL) features and examples
● Bump map and skybox creation
● Terrain mapping
● Windows wizards/pop up menu

Around 8 people came to the event. Including Software Developers and Game Developers.

 

Microsoft® MVP (Most Valuable Professional) in XNA/DirectX for Year 2013-2014.


Few weeks ago I got an email from Microsoft saying that I have been Re-awarded Microsoft XNA/DirectX MVP title for Year 2013.

It was really memorable moment for me. And proud to be a Microsoft MVP for this year.

There are now total 32 MVPs for XNA/DirectX.

http://mvp.microsoft.com/en-us/mvp/search-mvp.aspx?ty=a&ex=XNA%2FDirectX

About MVP Program.

http://mvp.microsoft.com/en-us/default.aspx

My MVP Profile.

http://mvp.microsoft.com/en-us/mvp/Uditha%20Sampath%20Bandara-4028378

Official SEA MVP blog.

http://seamvpblogaholic.wordpress.com/

Microsoft® MVP (Most Valuable Professional) in XNA/DirectX for Year 2012-2013.


Few weeks ago I got an email from Microsoft saying that I have been Re-awarded Microsoft XNA/DirectX MVP title for Year 2012.

It was really memorable moment for me. And proud to be a Microsoft MVP for this year.

There are now total 40 MVPs for XNA/DirectX.

https://mvp.support.microsoft.com/communities/mvp.aspx?product=1&competency=XNA%2fDirectX

About MVP Program.

https://mvp.support.microsoft.com/gp/aboutmvp

My MVP Profile.

https://mvp.support.microsoft.com/profile/Uditha

Official SEA MVP blog.

http://seamvpblogaholic.wordpress.com/