Xamarin Mobile Application Development for Android & IOS Training at Phnom Penh, Cambodia.


 

Recently I did Xamarin Mobile Application Development training at Phnom Penh, Cambodia.

I covered following topics at the training.

Day 1

Xamarin.Android

• Create a Xamarin.Android project

• Decompose an app into Activities

• Build an Activity’s UI

• Write an Activity’s behavior

Activities and Intents

• Start an Activity in your .apk

• Finish an Activity

• Pass arguments to an Activity

• Get Activity results

• Start a system Activity

ListViews and Adapters in Android.

• Populate a ListView using an ArrayAdapter

• Handle list-item click events

• Implement a custom adapter

• Use layout recycling and the view-holder pattern

• Enable fast scrolling and code a section indexer

Navigation Patterns.

• Implement Stack navigation

• Introduce Fragments

• Implement Tab navigation

• Introduce ActionBar

• Implement Drawer navigation

RecyclerView and CardView in Android

• Display a collection using Recycler View

• Update the UI after a data change

• Respond to user actions

• Show data in a CardView

Day 2

Xamarin.iOS

• Introduce the development tools

• (De)constructing the application

• Adding views and behavior

IOS Designer

• Create a single screen application and add controls

• Describe and use Auto Layouts

• Add behavior to controls programmatically

• Apply segues and navigation

IOS Table Views

• Explore Table Views

• Utilize built-in cell styles

• Add selection behavior

• Implement cell reuse

Navigation Patterns

• Progress through pages of data with stack-based navigation

• Show different views of related data with tab navigation

• Display hierarchical relationships with master/detail navigation

• Organize pages of information with page navigation

 

Day 3

Cross-Platform Development with Xamarin.Forms

• Intro to Xamarin.Forms

• Understanding XAML

• Page Views

• Controls

• Layout Views (Stack/ Grid /Absolute/ Relative)

Architecting Solutions for Cross-Platform Development

• Mobile Design Patterns

• Implementing MVVM in Mobile

• Portable Class Libraries

• Android FCM Remote Notifications

• Working with shared components

 

Day 4

Xamarin Form User Interface

• Alert

• Button

• Entry

• Image

• Label

• List View

• Picker

• Slider

• Stack Layout

• Switch

• Tabbed Page

• Web View

• Styling Xamarin.Forms

• Xamarin.Forms Custom Renderers/Effects

Xamarin. Essentials

• Geocoding

• Geolocation

• Accelerometer

 

Day 5

Data-Binding

• Data Access Classes

• Data Caching

• Consuming Rest Services

• Mobile Data (SQLite with ORM)

• Use of 3rd Party Libraries and Plug-in

• Dependency Injection

• Onesignal push notification

Customizing Xamarin Forms

• Custom component developments

• Resource Dictionary

• Visual State changes

Testing

• Unit testing and it is best practice

Deployment

• Deploying IOS Apps to the App Store

• Deploying Android Apps to Google Play Store

 

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Seven Software developers from Corarl Cloud HR Management System attended 5 Days of Xamarin training.

xamarin

https://corarl.com/

xamarin

Training Feedback-

xamarin

For Training Requirement Contact-

udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Singapore- 
+65 86738158


Sri Lanka- 
+94 716092918

Android Authority Mobile Applications and Games Review.


anroid app

I had created this site for post Android and IOS app reviews.You can post your app based on the selected category and upload screenshots, videos and URL for Google play or Apple App store.

http://androidauthority.today/

 

CSR Racing 2 : Android Racing Game –

http://androidauthority.today/racing-games/csr-racing-2.html

 

Blue Chip Training and Consulting Corporate Video.


 

Version 1.0 of the Blue Chip Training and Consulting Corporate Video

Unity Game Development Course Sri Lanka.


Unity Game Development course provides students with a dynamic opportunity to gain up-to-date game design , development skills and processes needed in today’s exciting interactive entertainment industry.

From conceptualization to game play mechanics and artificial intelligence, to design and production, students will learn how to use and maximize the Unity game development tool to create powerful games for web, mobile, or console.

 

Course Outline

Game Development & Getting to know Unity

· Unity Interface

· Integrating objects into Unity

· Prefabs & Components

· Textures & Models

· Planning your game

Understanding Game Space & Scene

· Understanding 3-D Space

· Manipulation of Objects

· Difference between local and global values

· Setting up the Camera

· Game Light

· Shader

Scripting in C#

· Variables data types and declaration

· If & Else Statements

· For Loops

· Unity Classes

· Inputs

· Animations

· Creating Player Movement

Game Physics

· Game Physics

· Collision and Trigger Detection

· Managing enemy unity

Weapons & Game Life

· Creating Weapon prefabs

· Weapon Scripts

· Shooting & Hitting enemies

· Scripting Game Life and Game Over

Creating Particle Systems & Special Effects

· Particle System

· Adding Particle system to Script

· Skybox

· Environment

User Interface & GUI

· Designing User Interface

· Scirpting GUI Interface

· Creating Main Menu

· Importance of Screen Flow & User Experience

Finishing Game Content

· Adding Audio Manager

· Adding Animations

· Saving and Loading Game

· Optimization for Tablets & Mobile

· Publishing Game

Course Project

Students will create their own personal game built on their imagination utilizing the techniques learn during the course.

 

By-
Uditha Bandara B.Sc(IT) is specializes in Microsoft XNA Game development for Windows Phone, Xbox 360, PC, and Zune.  He is the South East Asia`s First XNA/DirectX MVP (Most Valuable Professional).  He had delivered sessions at various events and conferences in Hong Kong, Malaysia, Singapore, Sri Lanka and India. He has published several books,articles, tutorials, and game demos on his XNA Game Development Blog –
https://uditha.wordpress.com


Duration – 30 hours

Contact    071-6092918
udithamail@yahoo.com

udithait@gmail.com

Apple IOS Application Development Course Sri Lanka.


The iPhone and iPad are awesome devices and the App Store is a great way to sell apps. Cocoa can have a challenging learning curve though, and we can help you get through it.You will learn how to use Apple’s Xcode suite to create great iPhone and iPad applications using Cocoa Touch. After the course you will have the skills to build your dream apps using the iOS SDK.

Course Outline

1 – Introduction and Setup

· Joining the Apple iOS Developer Program

· Installing Xcode and the iOS SDK

· An Introduction to Xcode Playgrounds

2 – Swift Programming Language

· Swift Data Types, Constants, and Variables

· Swift Operators and Expressions

· Swift Flow Control

· The Swift Switch Statement

· An Overview of Swift Functions

· The Basics of Object Oriented Programming in Swift

3 – Views, Layouts, and Storyboards

· Creating an Interactive iOS App

· An Introduction to Auto Layout in iOS

· Working with iOS Auto Layout Constraints in Interface Builder

· An iOS Auto Layout Example

· Implementing iOS Auto Layout Constraints in Code

· Implementing Cross-Hierarchy Auto Layout Constraints in iOS

· Using Storyboards in Xcode

· Organizing Scenes over Multiple Xcode Storyboard Files

· Using Xcode Storyboards to Create an iOS Tab Bar Application

4 – Data Storage with Files, iCloud, and Databases

· Working with Directories in Swift on iOS

· Working with Files in Swift on iOS

· iOS Directory Handling and File I/O in Swift – A Worked Example

· Preparing an iOS App to use iCloud Storage

· Synchronizing iOS Key-Value Data using iCloud

· iOS Database Implementation using SQLite

· Working with iOS Databases using Core Data

· An iOS Core Data Tutorial

5 – Touch, Taps, and Gestures

· An Overview of iOS Multitouch, Taps and Gestures

· An Example iOS Touch, Multitouch and Tap Application

· An iOS Gesture Recognition Tutorial

6 – Advanced View Options

· Basic iOS Animation using Core Animation

· iOS UIKit Dynamics – An Overview

· An iOS UIKit Dynamics Tutorial

· An Introduction to iOS Sprite Kit Programming

· An iOS Sprite Kit Level Editor Game Tutorial

· An iOS Sprite Kit Collision Handling Tutorial

· An iOS Sprite Kit Particle Emitter Tutorial

· An iOS 9 MapKit Flyover Tutorial

7 – The App Store

· Preparing and Submitting an iOS Application to the App Store

 

By-
Uditha Bandara B.Sc(IT) is specializes in Microsoft XNA Game development for Windows Phone, Xbox 360, PC, and Zune.  He is the South East Asia`s First XNA/DirectX MVP (Most Valuable Professional).  He had delivered sessions at various events and conferences in Hong Kong, Malaysia, Singapore, Sri Lanka and India. He has published several books,articles, tutorials, and game demos on his XNA Game Development Blog – https://uditha.wordpress.com


Duration – 30 hours

Contact    071-6092918
udithamail@yahoo.com

Microsoft Windows 10 Game Jam – Event Update.


Last Sunday i conducted Windows 10 Game Jam Workshop at Microsoft Sri Lanka. Around 25 students attended the workshop.

Event Agenda-

https://uditha.wordpress.com/2015/05/25/windows-10-game-jam/

 

Microsoft Windows 10 Game Jam.


I will be conducting few sessions at Windows 10 Game Jam Sri Lanka.Latest Windows 10 game development technologies such as Unity , MonoGame and Cocos2d discussed at this event.

Agenda

[]  Windows 10 Light-Up Tour: Learn the latest from Microsoft’s //Build conference in San Francisco.

[] Game Tools Update: We’ll check out what’s new in cross-platform game engines and frameworks from: Unity, Monogame, and Cocos2DX.

[] Game Design: Learn the latest game designing techniques and create your own game level.

[] Unity Game Development: What’s new in Unity 5 and its features for Windows 10.

[] Selling your Game: The new Windows Store gives you the ability to sell your game across PC, phones, and Xbox. Learn what’s new!

[] Game Jam: Start a new game project with our free art assets or make your own! Use what you just learned and get coding.

Conducted by-

Uditha Bandara is specializes in .NET Game development for Windows Phone, Xbox and PC. He was the South East Asia’s First XNA/DirectX MVP (Most Valuable Professional). He had delivered sessions at various events and conferences in Singapore, Hong Kong, Malaysia Sri Lanka and India. He has published several articles, books, tutorials, and game demos on his Game Development Blog – https://uditha.wordpress.com

 

Official Web- https://www.gamejam10.com/