Xamarin Mobile Application Development for Android & IOS Training at Singapore.


xamarin training

xamarin training

Recently I did Xamarin Mobile Application Development training at Singapore.

I covered following topics at the training.

  • Xamarin for Mobile Development
  • Architecting Solutions for Cross-Platform Development
  • Building Windows Universal and Phone Applications
  • Android Development with Xamarin
  • iOS Development with Xamarin
  • Cross-Platform Development with Xamarin.Forms
  • Navigation
  • Data-Binding
  • Using Web Services
  • Deployment

xamarin training

4 Software developers from following companies attended 4 Days Xamarin training.

xamarin training

 

xamarin training

Singapore University of Social Sciences

http://www.suss.edu.sg/Pages/index.aspx

xamarin training

Singapore Polytechnic

https://www.sp.edu.sg/

For Training Requirement Contact-

udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Mobile –

Singapore-
+65 86738158


Sri Lanka-
+94 716092918

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Cloud Technology Workshop.


In this one day workshop students will learn how to design and develop services that access local and remote data from various cloud platforms. Students will also learn different technologies associated with Microsoft cloud, Amazon Web Services and IBM cloud.

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Overview of service and cloud technologies

· Key Components of Distributed Applications

· Data and Data Access Technologies

· Service Technologies

· Cloud Computing

Creating and consuming ASP.NET Web API services

· What are HTTP services?

· Creating an ASP.NET Web API service

· Handling HTTP requests and responses

· Hosting and consuming ASP.NET Web API services

Windows Azure Storage

· Introduction to Windows Azure Storage

· Windows Azure Blob Storage

· Windows Azure Table Storage

· Windows Azure Queue Storage

AN INTRODUCTION TO AMAZON WEB SERVICES

· A background of AWS and its needs

· The AWS Management Console

· AWS security measures

· AWS interaction through the SDK and IDE tools

· WORKING WITH AWS STORAGE SERVICES

· AWS storage options

· Working with Amazon EBS

· Working with AWS Glacier

MANAGED SERVICES AND THE DATABASES

· Amazon DynamoDB

· Amazon RDS Database

· tools and libraries DynamoDB local

AN INTRODUCTION TO IBM Cloud

· IBM Cloud technologies

· Management Console

· Security measures

· Cloud interaction through the SDK and IDE tools

· IBM Watson Studio

Conducted By-

Uditha Bandara  (MVP) is specializes in Microsoft  development , AI, Mobile App, Cloud and Software Testing technologies.  He is the South East Asia`s First XNA/DirectX MVP (Most Valuable Professional).  He had delivered sessions at various events and conferences in Hong Kong, Malaysia, Singapore, Indonesia, Sri Lanka and India. He has published several books, articles, tutorials, and demos on his  Blog – https://uditha.wordpress.com

For Training Requirement Contact-

udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Mobile +94 0716092918

Microsoft DirectX Training Course.


DirectX12 

DirectX 12 is an expert API which builds on knowing the ins & outs of DirectX 11. DirectX 12 is an extremely low-level API designed for graphic experts who have a solid understanding of the architecture of modern GPU hardware, and can essentially write the DirectX 11 Runtime from scratch. Both DirectX 11 and DirectX 12 provide access to the same hardware features on Windows 10, but drive the hardware in different ways which can allow a well-optimized DirectX 12 engine to achieve much lower CPU overhead than in DirectX 11.

 

 

Course Outline

1. DIRECT 3D FOUNDATIONS

· Direct3D 12 Overview

· Textures Formats

· Depth Buffering

· Resources and Descriptors

· Multisampling in Direct3D

 

2. DirectX Graphics Infrastructure

· Checking Feature Support

· CPU/GPU Interaction

· The Command Queue and Command Lists

· CPU/GPU Synchronization

· Resource Transitions

· Multithreading with Commands

 

3. Initializing Direct3D

· Create the Device

· Create the Fence and Descriptor Sizes

· Create Command Queue and Command List

· Describe and Create the Swap Chain

· Create the Render Target View

· Create the Depth/Stencil Buffer and View

· Set the Viewport

 

4. Timing and Animation

· The Performance Timer

· Game Timer Class

· Time Elapsed Between Frames

· Total Time

· The Demo Application Framework

· D3DApp

 

5. The Rendering Pipeline

· The 3D Illusion

· Model Representation

· Basic Computer Color

· Color Operations

· Overview of the Rendering Pipeline

· The Input Assembler Stage

· Primitives with Adjacency

· Control Point Patch List

 

6. Drawing in Direct3D

· Vertices and Input Layouts

· Vertex Buffers

· Indices and Index Buffers

· Example Vertex Shader

· Input Layout Description and Input Signature Linking

· Example Pixel Shader

· Constant Buffers

7. Drawing in Direct 3D Part II

· Frame Resources

· Render Items

· Pass Constants

· Shape Geometry

· Generating a Cylinder Mesh

· Cylinder Side Geometry

· Cap Geometry

· Generating a Sphere Mesh

 

8. Lighting

· Light and Material Interaction

· Normal Vectors

· Computing Normal Vectors

· Transforming Normal Vectors

· Important Vectors in Lighting

· Lambert’s Cosine Law

· Diffuse Lighting

· Ambient Lighting

· Specular Lighting

 

9. Texturing

· Texture and Resource Recap

· Texture Coordinates

· Texture Data Sources

· DDS Overview

· Creating DDS Files

· Creating and Enabling a Texture

· Loading DDS Files

 

10. The Geometry Shader

· Programming Geometry Shaders

· Tree Billboards Demo

· Vertex Structure

· The HLSL File

· Alpha-to-Coverage

 

11. Normal Mapping

· Normal Maps

· Texture/Tangent Space

· Vertex Tangent Space

· Normal Mapping Shader Code

 

12. Windows Programming

· Events, the Message Queue, Messages, and the Message Loop

· Basic Windows Application

· Explaining the Basic Windows Application

· Includes, Global Variables, and Prototypes

· WinMain

· WNDCLASS and Registration

· Creating and Displaying the Window

· The Message Loop

· The Window Procedure

 

For Training Requirement Contact-

udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Mobile +94 0716092918

Unity Game Development Workshop Sri Lanka.


Unity Workshop

Android Mobile Application Development Workshop Sri Lanka.


android mobile app development

Event Timing: ( 9 a.m – 4 pm )

Agenda

Getting Started with Android Programming

What is Android?
Obtaining the Required Tools
Creating Your First Android Application
Anatomy of an Android Application

Activities, Fragments, and Intents

Understanding Activities
Linking Activities Using Intents
Fragments
Calling Built-In Applications Using Intents
Displaying Notifications

Getting to Know the Android User Interface

Understanding the Components of a Screen
Adapting to Display Orientation
Managing Changes to Screen Orientation

Data Persistence
Using JSON web service
Creating and Using Databases

Location-Based Services
Displaying Maps
Getting Location Data

Publishing Android Applications

Preparing for Publishing
Deploying APK Files
Admob Integration

Conducted by.

Uditha Bandara is a corporate trainer and a consultant specializing in Mobile Application development for Android and IOS. He was South East Asia’s First XNA/DirectX MVP (Most Valuable Professional). He has conducted sessions at events and conferences in Singapore, Hong Kong, Indonesia, Malaysia, Sri Lanka and India. –https://uditha.wordpress.com/

Feel free to contact us for any inquiries

Uditha Bandara – 0716092918
Register URL – https://goo.gl/aonUpn

Note: Bring your own Laptops with Android Studio installed (4GB RAM )

Cost- 6500 Rupees.

Android Authority Mobile Applications and Games Review.


anroid app

I had created this site for post Android and IOS app reviews.You can post your app based on the selected category and upload screenshots, videos and URL for Google play or Apple App store.

http://androidauthority.today/

 

CSR Racing 2 : Android Racing Game –

http://androidauthority.today/racing-games/csr-racing-2.html

 

Mobile Application Testing Course Sri Lanka.


mobile testing

This course is designed to provide software quality assurance and testing professionals with the background and tools necessary to organize manual and automated testing efforts for mobile applications. The main objective of this course is to enhance the course participant’s career as a Mobile Test Engineer. This course would be mainly targeted for Android and IOS applications. This course surveys the state of mobile technology, focuses on the software quality challenges it poses, and offers ways to increase the efficiency and effectiveness of mobile testing.

 

Introduction to Mobile Applications

· What is Mobile Application

· What is Mobile Application Testing

· Mobile Market, Platforms and Ecosystems

· Overview of Main Mobile Platforms

· Android vs. IOS

 

Overview of Mobile Applications

· Native Mobile Applications

· Hybrid Mobile Applications

· Mobile Web Applications

Challenges in Mobile Application Testing

· Devices

· Networks

· Screen Resolutions

· Environment

· Hardware Compatibility

· Users

· Automation

 

Types of Mobile Application Testing

· Functional Testing

· GUI Testing

· Interface Testing

· Compatibility Testing

· Performance Testing

· Security Testing

· Content Testing

· Localization Testing

· Usability Testing

· Interrupt Testing

· Installation/Un-Installation Testing

 

Mobile Testing Terminology and Checklist

· Emulator/Simulator

· Crashlytics

· Freeze

· Wireframes

· Mockup’s/Comps

· Editorials

· Design

 

Tools necessary For Mobile Application Testing

· ADT Plugins (Android Development Tools)

· Android –SDK (API’s)

· Android SDK Manager

· Emulator

· Android Virtual Device Manager

· Logcat

· Screen Capture

· ADB (Android Debug Bridge)

· Android Screen Monitor

· XCode

· Simulator

· iTunes

· IPhone Configuration Utility

 

By-
Uditha Bandara is specializes in Mobile technologies for Android and IOS.  He is the South East Asia`s First XNA/DirectX MVP (Most Valuable Professional).  He had delivered sessions at various events and conferences in Hong Kong, Malaysia, Singapore, Sri Lanka and India. He has published several books,articles, tutorials, and game demos on his Blog – https://uditha.wordpress.com

· Contact    +94 071-6092918

· udithamail@yahoo.com

· udithait@gmail.com