Azure Machine Learning Data Science Workshop at Jakarta, Indonesia.


Azure machine learning

In partnership with Algoritma Indonesia I will be conducting Azure Machine Learning workshop at Jakarta.

Azure machine learning

Workshop Details-

https://algorit.ma/ds-course/azure-machine-learning-workshop/

 

machine learning workshop 

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Apple IOS Mobile Application Development Training at Singapore.


Apple IOS

Apple IOS

 

Recently I did Apple IOS Mobile Application Development Training at Singapore.

I covered Swift programming, Xcode IOS application development, UI and Unit testing topics at the training.

 

Apple IOS

Apple IOS Application Development Topics-

https://uditha.wordpress.com/2016/09/26/apple-ios-application-development-course-sri-lanka/

Apple IOS

Employees from The Centre for Strategic Infocomm Technologies (CSIT) Singapore attended 3 days training program.

Apple IOS

 

For Training Requirement Contact-  udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Singapore-
+65 86738158


Sri Lanka-
+94 716092918

Cloud Technology Workshop.


In this one day workshop students will learn how to design and develop services that access local and remote data from various cloud platforms. Students will also learn different technologies associated with Microsoft cloud, Amazon Web Services and IBM cloud.

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Overview of service and cloud technologies

· Key Components of Distributed Applications

· Data and Data Access Technologies

· Service Technologies

· Cloud Computing

Creating and consuming ASP.NET Web API services

· What are HTTP services?

· Creating an ASP.NET Web API service

· Handling HTTP requests and responses

· Hosting and consuming ASP.NET Web API services

Windows Azure Storage

· Introduction to Windows Azure Storage

· Windows Azure Blob Storage

· Windows Azure Table Storage

· Windows Azure Queue Storage

AN INTRODUCTION TO AMAZON WEB SERVICES

· A background of AWS and its needs

· The AWS Management Console

· AWS security measures

· AWS interaction through the SDK and IDE tools

· WORKING WITH AWS STORAGE SERVICES

· AWS storage options

· Working with Amazon EBS

· Working with AWS Glacier

MANAGED SERVICES AND THE DATABASES

· Amazon DynamoDB

· Amazon RDS Database

· tools and libraries DynamoDB local

AN INTRODUCTION TO IBM Cloud

· IBM Cloud technologies

· Management Console

· Security measures

· Cloud interaction through the SDK and IDE tools

· IBM Watson Studio

Conducted By-

Uditha Bandara  (MVP) is specializes in Microsoft  development , AI, Mobile App, Cloud and Software Testing technologies.  He is the South East Asia`s First XNA/DirectX MVP (Most Valuable Professional).  He had delivered sessions at various events and conferences in Hong Kong, Malaysia, Singapore, Indonesia, Sri Lanka and India. He has published several books, articles, tutorials, and demos on his  Blog – https://uditha.wordpress.com

For Training Requirement Contact-

udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Mobile +94 0716092918

Microsoft DirectX Training Course.


DirectX12 

DirectX 12 is an expert API which builds on knowing the ins & outs of DirectX 11. DirectX 12 is an extremely low-level API designed for graphic experts who have a solid understanding of the architecture of modern GPU hardware, and can essentially write the DirectX 11 Runtime from scratch. Both DirectX 11 and DirectX 12 provide access to the same hardware features on Windows 10, but drive the hardware in different ways which can allow a well-optimized DirectX 12 engine to achieve much lower CPU overhead than in DirectX 11.

 

 

Course Outline

1. DIRECT 3D FOUNDATIONS

· Direct3D 12 Overview

· Textures Formats

· Depth Buffering

· Resources and Descriptors

· Multisampling in Direct3D

 

2. DirectX Graphics Infrastructure

· Checking Feature Support

· CPU/GPU Interaction

· The Command Queue and Command Lists

· CPU/GPU Synchronization

· Resource Transitions

· Multithreading with Commands

 

3. Initializing Direct3D

· Create the Device

· Create the Fence and Descriptor Sizes

· Create Command Queue and Command List

· Describe and Create the Swap Chain

· Create the Render Target View

· Create the Depth/Stencil Buffer and View

· Set the Viewport

 

4. Timing and Animation

· The Performance Timer

· Game Timer Class

· Time Elapsed Between Frames

· Total Time

· The Demo Application Framework

· D3DApp

 

5. The Rendering Pipeline

· The 3D Illusion

· Model Representation

· Basic Computer Color

· Color Operations

· Overview of the Rendering Pipeline

· The Input Assembler Stage

· Primitives with Adjacency

· Control Point Patch List

 

6. Drawing in Direct3D

· Vertices and Input Layouts

· Vertex Buffers

· Indices and Index Buffers

· Example Vertex Shader

· Input Layout Description and Input Signature Linking

· Example Pixel Shader

· Constant Buffers

7. Drawing in Direct 3D Part II

· Frame Resources

· Render Items

· Pass Constants

· Shape Geometry

· Generating a Cylinder Mesh

· Cylinder Side Geometry

· Cap Geometry

· Generating a Sphere Mesh

 

8. Lighting

· Light and Material Interaction

· Normal Vectors

· Computing Normal Vectors

· Transforming Normal Vectors

· Important Vectors in Lighting

· Lambert’s Cosine Law

· Diffuse Lighting

· Ambient Lighting

· Specular Lighting

 

9. Texturing

· Texture and Resource Recap

· Texture Coordinates

· Texture Data Sources

· DDS Overview

· Creating DDS Files

· Creating and Enabling a Texture

· Loading DDS Files

 

10. The Geometry Shader

· Programming Geometry Shaders

· Tree Billboards Demo

· Vertex Structure

· The HLSL File

· Alpha-to-Coverage

 

11. Normal Mapping

· Normal Maps

· Texture/Tangent Space

· Vertex Tangent Space

· Normal Mapping Shader Code

 

12. Windows Programming

· Events, the Message Queue, Messages, and the Message Loop

· Basic Windows Application

· Explaining the Basic Windows Application

· Includes, Global Variables, and Prototypes

· WinMain

· WNDCLASS and Registration

· Creating and Displaying the Window

· The Message Loop

· The Window Procedure

 

For Training Requirement Contact-

udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Mobile +94 0716092918

Unity Game Development Workshop Sri Lanka.


Unity Workshop

React Native Mobile Application Development for Android & IOS Training at Singapore.


React Native

Recently I did React Native Mobile Application Development training at Singapore.

I covered following topics at the training.

  • Introduction
  • Back to JavaScript
  • Core components
  • Styling
  • Navigation
  • Lists
  • Cross Platform APIs
  • IOS specific APIs
  • Android specific APIs
  • Persistence
  • Animations
  • Working with HTTP, network requests
  • Data Architecture using Redux
  • Application Deployment

React Native

React Native

React Native

Five Software developers from CPF attended 3 Days React Native training.

CPF

Central Provident Fund, Singapore

https://www.cpf.gov.sg/

 

For Training Requirement Contact-

udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Mobile +94 0716092918

React Native Navigation for Android and IOS.


React Native Navigation 

In React Native there are lot of npm libraries for navigation. Some are only for IOS or Android.

In this we build simple navigation using react navigation.

npm

import packages

 

home page

details page

setting up root page

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More details about the package-

https://reactnavigation.org/