Windows Communication Foundation (WCF) training at Bank of Ceylon (BOC).


Windows Communication Foundation (WCF) training with MSMQ at Bank of Ceylon (BOC).

Recently I did 4 Days Dotnet Windows Communication Foundation training at Bank of Ceylon (BOC).

I covered following topics at the training.

Introduction to WCF
Developing WCF Service Application and Client
Endpoints in configuration file
Channel Stacks & Bindings in WCF
Understanding Service and Data Contracts
Handling WCF Exceptions/Faults
Message Exchange Patterns
Transactions
Microsoft Message Queue
Security

Windows Communication Foundation (WCF) training at Bank of Ceylon (BOC).

Windows Communication Foundation (WCF) training at Bank of Ceylon (BOC) 2

Windows Communication Foundation (WCF) training at Bank of Ceylon (BOC)3

Five IT Staff at BOC attended 4 days of training.

Windows Communication Foundation (WCF) training at Bank of Ceylon (BOC)4

Windows Communication Foundation (WCF) training at Bank of Ceylon (BOC)5

For Training Requirement Contact-

udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Data Science and Machine Learning Workshop Sri Lanka.


Data Science and Machine Learning Workshop Sri Lanka

Register Now –

https://goo.gl/Y5VkU2

Event Page-

https://www.facebook.com/events/407562449787674/

Blockchain Application Development Workshop at Singapore.


blockchain workshop

Contact-

udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Mobile –

Singapore-
+65 86738158


Sri Lanka-
+94 716092918

Data Science and Machine Learning October Workshop Sri Lanka.


Data Science and Machine Learning Workshop

Few days ago I had conducted a workshop on Data Science and Machine Learning. Around 10 attended the workshop. Employees from University of Moratuwa, Dialog Axiata, Eastern University, KPMG, MAS Intimates and LB Finance came to the event.

Data Science and Machine Learning Workshop

Data Science and Machine Learning Workshop

Data Science and Machine Learning Workshop

Topic covered at the workshop-

https://uditha.wordpress.com/2017/11/15/big-data-and-machine-learning-workshop-sri-lanka/

https://uditha.wordpress.com/2018/10/07/data-science-and-machine-learning-workshop-sri-lanka/

Data Science and Machine Learning Workshop

Next workshop will be held on January 2019.

Xamarin Mobile Application Development for Android & IOS Training at Singapore.


xamarin training

xamarin training

Recently I did Xamarin Mobile Application Development training at Singapore.

I covered following topics at the training.

  • Xamarin for Mobile Development
  • Architecting Solutions for Cross-Platform Development
  • Building Windows Universal and Phone Applications
  • Android Development with Xamarin
  • iOS Development with Xamarin
  • Cross-Platform Development with Xamarin.Forms
  • Navigation
  • Data-Binding
  • Using Web Services
  • Deployment

xamarin training

4 Software developers from following companies attended 4 Days Xamarin training.

xamarin training

 

xamarin training

Singapore University of Social Sciences

http://www.suss.edu.sg/Pages/index.aspx

xamarin training

Singapore Polytechnic

https://www.sp.edu.sg/

For Training Requirement Contact-

udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Mobile –

Singapore-
+65 86738158


Sri Lanka-
+94 716092918

Azure Machine Learning Data Science Workshop at Jakarta, Indonesia [Event Update].


Azure Machine Learning

Recently I had conducted Azure Machine Learning workshop at Jakarta, in partnership with Algoritma Indonesia.  Around 10 attended the workshop. Employees from Telkomsel, Government Universities and few other companies attended the workshop.

Azure Machine Learning

Azure Machine Learning

Azure Machine Learning

Event Details-

https://uditha.wordpress.com/2018/08/02/azure-machine-learning-data-science-workshop-at-jakarta-indonesia-2/

Azure Machine Learning

Azure Machine Learning

Azure Machine Learning

 

For Training Requirement Contact-

udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Singapore- 
+65 86738158

Sri Lanka- 
+94 716092918

Microsoft DirectX Training Course.


DirectX12 

DirectX 12 is an expert API which builds on knowing the ins & outs of DirectX 11. DirectX 12 is an extremely low-level API designed for graphic experts who have a solid understanding of the architecture of modern GPU hardware, and can essentially write the DirectX 11 Runtime from scratch. Both DirectX 11 and DirectX 12 provide access to the same hardware features on Windows 10, but drive the hardware in different ways which can allow a well-optimized DirectX 12 engine to achieve much lower CPU overhead than in DirectX 11.

 

 

Course Outline

1. DIRECT 3D FOUNDATIONS

· Direct3D 12 Overview

· Textures Formats

· Depth Buffering

· Resources and Descriptors

· Multisampling in Direct3D

 

2. DirectX Graphics Infrastructure

· Checking Feature Support

· CPU/GPU Interaction

· The Command Queue and Command Lists

· CPU/GPU Synchronization

· Resource Transitions

· Multithreading with Commands

 

3. Initializing Direct3D

· Create the Device

· Create the Fence and Descriptor Sizes

· Create Command Queue and Command List

· Describe and Create the Swap Chain

· Create the Render Target View

· Create the Depth/Stencil Buffer and View

· Set the Viewport

 

4. Timing and Animation

· The Performance Timer

· Game Timer Class

· Time Elapsed Between Frames

· Total Time

· The Demo Application Framework

· D3DApp

 

5. The Rendering Pipeline

· The 3D Illusion

· Model Representation

· Basic Computer Color

· Color Operations

· Overview of the Rendering Pipeline

· The Input Assembler Stage

· Primitives with Adjacency

· Control Point Patch List

 

6. Drawing in Direct3D

· Vertices and Input Layouts

· Vertex Buffers

· Indices and Index Buffers

· Example Vertex Shader

· Input Layout Description and Input Signature Linking

· Example Pixel Shader

· Constant Buffers

7. Drawing in Direct 3D Part II

· Frame Resources

· Render Items

· Pass Constants

· Shape Geometry

· Generating a Cylinder Mesh

· Cylinder Side Geometry

· Cap Geometry

· Generating a Sphere Mesh

 

8. Lighting

· Light and Material Interaction

· Normal Vectors

· Computing Normal Vectors

· Transforming Normal Vectors

· Important Vectors in Lighting

· Lambert’s Cosine Law

· Diffuse Lighting

· Ambient Lighting

· Specular Lighting

 

9. Texturing

· Texture and Resource Recap

· Texture Coordinates

· Texture Data Sources

· DDS Overview

· Creating DDS Files

· Creating and Enabling a Texture

· Loading DDS Files

 

10. The Geometry Shader

· Programming Geometry Shaders

· Tree Billboards Demo

· Vertex Structure

· The HLSL File

· Alpha-to-Coverage

 

11. Normal Mapping

· Normal Maps

· Texture/Tangent Space

· Vertex Tangent Space

· Normal Mapping Shader Code

 

12. Windows Programming

· Events, the Message Queue, Messages, and the Message Loop

· Basic Windows Application

· Explaining the Basic Windows Application

· Includes, Global Variables, and Prototypes

· WinMain

· WNDCLASS and Registration

· Creating and Displaying the Window

· The Message Loop

· The Window Procedure

 

For Training Requirement Contact-

udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Mobile +94 0716092918