Next week I’m doing Microsoft Windows Phone 7 XNA Training at Hong Kong in collaboration with Microsoft Hong Kong.
Date & Time: 18-19 Oct 2011 (Tue-Wed)
Venue: Fevaworks IT Education Centre ,Wanchai, Hong Kong.
Speaker Profile
Uditha Bandara is specialist in Microsoft XNA Game development for Windows Phone, Xbox 360, PC, and Zune. He is the South East Asia`s First XNA/DirectX MVP (Most Valuable Professional). He had delivered sessions at various events and conferences in Singapore, Sri Lanka and India. He has published several articles, tutorials, and game demos on his XNA Game Development Blog – https://uditha.wordpress.com
Agenda:
Day 1 (18 Oct 2011, 10am-5pm)
10:00 a.m. – 10.15a.m.
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Welcome Note.
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10:15 a.m. – 1.00p.m.
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Windows Phone 7 Game Development.
Microsoft XNA Game Studio provides rich tool set to create games for Windows Phone 7 devices.
This session outlines how to use XNA API for develop 2d and 3d games.
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2.00p.m. – 3.00 p.m.
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Casual Games and XNA.
Casual Game developers can use XNA to develop games and sell it on Windows Marketplace for Mobile and XBOX Live marketplace.
This session outlines the life cycle of casual games and how you can use XNA to make money from your Game.
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3.00p.m. – 5.00 p.m.
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Hands on Labs 1- Part1. –Getting started with the Windows Phone Developer tools.
Windows Phone developer tools enable developers to Create games for windows phone 7 devices.
This hands on Labs provides tutorials on how the get started with the windows phone developer tools.
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Day2 (19 Oct 2011, 10am-5pm)
10:00 a.m. – 10.15a.m.
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Welcome Note.
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10:15 a.m. – 1.00p.m.
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Hands on Labs 1- Part2. – Game UI, 3D graphics, Audio, Inputs.
This Hands on Labs provide tutorials on creating Game User Interface, using 3D graphics, Audio and adding touch Inputs for Windows Phone 7 games.
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2.00p.m. – 5.00 p.m.
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Hands on Labs 2. –Building Your Own Mobile Game Title.
Creating your own mobile game title involve planning, storyboarding, designing, developing and testing. This Hands on Labs highlights the lifecycle of mobile game development involves in, when creating a simple mobile game with XNA.
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