Microsoft DirectX Training Course.


DirectX12 

DirectX 12 is an expert API which builds on knowing the ins & outs of DirectX 11. DirectX 12 is an extremely low-level API designed for graphic experts who have a solid understanding of the architecture of modern GPU hardware, and can essentially write the DirectX 11 Runtime from scratch. Both DirectX 11 and DirectX 12 provide access to the same hardware features on Windows 10, but drive the hardware in different ways which can allow a well-optimized DirectX 12 engine to achieve much lower CPU overhead than in DirectX 11.

 

 

Course Outline

1. DIRECT 3D FOUNDATIONS

· Direct3D 12 Overview

· Textures Formats

· Depth Buffering

· Resources and Descriptors

· Multisampling in Direct3D

 

2. DirectX Graphics Infrastructure

· Checking Feature Support

· CPU/GPU Interaction

· The Command Queue and Command Lists

· CPU/GPU Synchronization

· Resource Transitions

· Multithreading with Commands

 

3. Initializing Direct3D

· Create the Device

· Create the Fence and Descriptor Sizes

· Create Command Queue and Command List

· Describe and Create the Swap Chain

· Create the Render Target View

· Create the Depth/Stencil Buffer and View

· Set the Viewport

 

4. Timing and Animation

· The Performance Timer

· Game Timer Class

· Time Elapsed Between Frames

· Total Time

· The Demo Application Framework

· D3DApp

 

5. The Rendering Pipeline

· The 3D Illusion

· Model Representation

· Basic Computer Color

· Color Operations

· Overview of the Rendering Pipeline

· The Input Assembler Stage

· Primitives with Adjacency

· Control Point Patch List

 

6. Drawing in Direct3D

· Vertices and Input Layouts

· Vertex Buffers

· Indices and Index Buffers

· Example Vertex Shader

· Input Layout Description and Input Signature Linking

· Example Pixel Shader

· Constant Buffers

7. Drawing in Direct 3D Part II

· Frame Resources

· Render Items

· Pass Constants

· Shape Geometry

· Generating a Cylinder Mesh

· Cylinder Side Geometry

· Cap Geometry

· Generating a Sphere Mesh

 

8. Lighting

· Light and Material Interaction

· Normal Vectors

· Computing Normal Vectors

· Transforming Normal Vectors

· Important Vectors in Lighting

· Lambert’s Cosine Law

· Diffuse Lighting

· Ambient Lighting

· Specular Lighting

 

9. Texturing

· Texture and Resource Recap

· Texture Coordinates

· Texture Data Sources

· DDS Overview

· Creating DDS Files

· Creating and Enabling a Texture

· Loading DDS Files

 

10. The Geometry Shader

· Programming Geometry Shaders

· Tree Billboards Demo

· Vertex Structure

· The HLSL File

· Alpha-to-Coverage

 

11. Normal Mapping

· Normal Maps

· Texture/Tangent Space

· Vertex Tangent Space

· Normal Mapping Shader Code

 

12. Windows Programming

· Events, the Message Queue, Messages, and the Message Loop

· Basic Windows Application

· Explaining the Basic Windows Application

· Includes, Global Variables, and Prototypes

· WinMain

· WNDCLASS and Registration

· Creating and Displaying the Window

· The Message Loop

· The Window Procedure

 

For Training Requirement Contact-

udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Mobile +94 0716092918

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Android Authority Mobile Applications and Games Review.


anroid app

I had created this site for post Android and IOS app reviews.You can post your app based on the selected category and upload screenshots, videos and URL for Google play or Apple App store.

http://androidauthority.today/

 

CSR Racing 2 : Android Racing Game –

http://androidauthority.today/racing-games/csr-racing-2.html

 

Mobile Application Testing Course Sri Lanka.


mobile testing

This course is designed to provide software quality assurance and testing professionals with the background and tools necessary to organize manual and automated testing efforts for mobile applications. The main objective of this course is to enhance the course participant’s career as a Mobile Test Engineer. This course would be mainly targeted for Android and IOS applications. This course surveys the state of mobile technology, focuses on the software quality challenges it poses, and offers ways to increase the efficiency and effectiveness of mobile testing.

 

Introduction to Mobile Applications

· What is Mobile Application

· What is Mobile Application Testing

· Mobile Market, Platforms and Ecosystems

· Overview of Main Mobile Platforms

· Android vs. IOS

 

Overview of Mobile Applications

· Native Mobile Applications

· Hybrid Mobile Applications

· Mobile Web Applications

Challenges in Mobile Application Testing

· Devices

· Networks

· Screen Resolutions

· Environment

· Hardware Compatibility

· Users

· Automation

 

Types of Mobile Application Testing

· Functional Testing

· GUI Testing

· Interface Testing

· Compatibility Testing

· Performance Testing

· Security Testing

· Content Testing

· Localization Testing

· Usability Testing

· Interrupt Testing

· Installation/Un-Installation Testing

 

Mobile Testing Terminology and Checklist

· Emulator/Simulator

· Crashlytics

· Freeze

· Wireframes

· Mockup’s/Comps

· Editorials

· Design

 

Tools necessary For Mobile Application Testing

· ADT Plugins (Android Development Tools)

· Android –SDK (API’s)

· Android SDK Manager

· Emulator

· Android Virtual Device Manager

· Logcat

· Screen Capture

· ADB (Android Debug Bridge)

· Android Screen Monitor

· XCode

· Simulator

· iTunes

· IPhone Configuration Utility

 

By-
Uditha Bandara is specializes in Mobile technologies for Android and IOS.  He is the South East Asia`s First XNA/DirectX MVP (Most Valuable Professional).  He had delivered sessions at various events and conferences in Hong Kong, Malaysia, Singapore, Sri Lanka and India. He has published several books,articles, tutorials, and game demos on his Blog – https://uditha.wordpress.com

· Contact    +94 071-6092918

· udithamail@yahoo.com

· udithait@gmail.com

Blue Chip Training and Consulting Corporate Video.


 

Version 1.0 of the Blue Chip Training and Consulting Corporate Video

Blocks Android Game Play Video.


screenshot

Offered By

Uditha Bandara

https://play.google.com/store/apps/details?id=com.uditha.blocks

 

Blocks Android Game now on Google Play Sri Lanka.


My New Android Game now Available on Google Play.

Fun and addictive game for all ages.
1. Never Ending Game Play
2. Two competitive Levels to Select.
3. Highly addictive

 

ADDITIONAL INFORMATION

Updated

January 5, 2018

Current Version

3.0

Requires Android

4.4 and up

Content Rating

Rated for 3+

Offered By

Uditha Bandara

https://play.google.com/store/apps/details?id=com.uditha.blocks

10 years of Blogging.


I started my blog in 2008. To share game development related articles.Later I shared web development and mobile app development related tutorials.
Right now it reached for 171,400 visitors across the world.
Majority of visitors came from following countries.

Blog post from January 2008-

https://uditha.wordpress.com/2008/01/