Apple IOS mobile Application Development Training at Yangon, Myanmar.


IOS mobile Application Development6

Recently I did Apple IOS Mobile Application Development training at Yangon, Myanmar.

I covered following topics at the training.

IOS mobile Application Development7

IOS mobile Application Development

IOS mobile Application Development2

IOS mobile Application Development3

14 Software developers attended 3 Days of IOS training.

IOS mobile Application Development4

For Training Requirement Contact-

udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

React Native Mobile Applications Development Workshop , Sri Lanka.


React Native Mobile Applications Development Workshop

Recently I had conducted  React Native Mobile Application development workshop at NetAssist Colombo.  Around 40 attended the workshop. Employees from various IT companies and organizations attended the event.

React Native Mobile Applications Development Workshop

Event Details –

https://uditha.wordpress.com/2019/02/08/react-native-mobile-applications-development-workshop/

React Native Mobile Applications Development Workshop

For Training Requirement Contact-

udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Apple MacOS Training at Singapore.


Apple MacOS Training sri lanka

Apple MacOS Training sri lanka

Apple MacOS Training sri lanka

Recently I did Apple MacOS Training at Singapore.

I covered following topics at the training.

  • Installation and Configuration
  • Set Up and Configure macOS
  • Applications and Processes
  • Security and Privacy
  • Network Services
  • Developer Tools
  • Permissions and Sharing
  • Manage Host Sharing and Personal
  • MacOS High Sierra and Mojave

Apple MacOS Training sri lanka

4 IT Professionals from following company attended 3 Days of training.

SUSS

Singapore University of Social Sciences

http://www.suss.edu.sg/Pages/index.aspx

For Training Requirement Contact-

udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Mobile +94 0716092918

Xamarin Mobile Application Development for Android & IOS Training at Singapore.


Xamarin Mobile Application Development training sri lanka

Recently I did Xamarin Mobile Application Development training at Singapore.

I covered following topics at the training.

  • Xamarin for Mobile Development
  • Architecting Solutions for Cross-Platform Development
  • Building Windows Universal and Phone Applications
  • Android Development with Xamarin
  • iOS Development with Xamarin
  • Cross-Platform Development with Xamarin.Forms
  • Navigation
  • Data-Binding
  • Using Web Services
  • Deployment

Xamarin Mobile Application Development training sri lanka

4 Software developers from following company attended 4 Days of Xamarin training.

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Xamarin Mobile Application Development training sri lanka

Illumina Singapore

https://www.illumina.com/

For Training Requirement Contact-

udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Mobile +94 0716092918

Apple IOS Mobile Application Development Training at Singapore.


Apple IOS

Apple IOS

 

Recently I did Apple IOS Mobile Application Development Training at Singapore.

I covered Swift programming, Xcode IOS application development, UI and Unit testing topics at the training.

 

Apple IOS

Apple IOS Application Development Topics-

https://uditha.wordpress.com/2016/09/26/apple-ios-application-development-course-sri-lanka/

Apple IOS

Employees from The Centre for Strategic Infocomm Technologies (CSIT) Singapore attended 3 days training program.

Apple IOS

 

For Training Requirement Contact-  udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Singapore-
+65 86738158


Sri Lanka-
+94 716092918

Microsoft DirectX Training Course.


DirectX12 

DirectX 12 is an expert API which builds on knowing the ins & outs of DirectX 11. DirectX 12 is an extremely low-level API designed for graphic experts who have a solid understanding of the architecture of modern GPU hardware, and can essentially write the DirectX 11 Runtime from scratch. Both DirectX 11 and DirectX 12 provide access to the same hardware features on Windows 10, but drive the hardware in different ways which can allow a well-optimized DirectX 12 engine to achieve much lower CPU overhead than in DirectX 11.

 

 

Course Outline

1. DIRECT 3D FOUNDATIONS

· Direct3D 12 Overview

· Textures Formats

· Depth Buffering

· Resources and Descriptors

· Multisampling in Direct3D

 

2. DirectX Graphics Infrastructure

· Checking Feature Support

· CPU/GPU Interaction

· The Command Queue and Command Lists

· CPU/GPU Synchronization

· Resource Transitions

· Multithreading with Commands

 

3. Initializing Direct3D

· Create the Device

· Create the Fence and Descriptor Sizes

· Create Command Queue and Command List

· Describe and Create the Swap Chain

· Create the Render Target View

· Create the Depth/Stencil Buffer and View

· Set the Viewport

 

4. Timing and Animation

· The Performance Timer

· Game Timer Class

· Time Elapsed Between Frames

· Total Time

· The Demo Application Framework

· D3DApp

 

5. The Rendering Pipeline

· The 3D Illusion

· Model Representation

· Basic Computer Color

· Color Operations

· Overview of the Rendering Pipeline

· The Input Assembler Stage

· Primitives with Adjacency

· Control Point Patch List

 

6. Drawing in Direct3D

· Vertices and Input Layouts

· Vertex Buffers

· Indices and Index Buffers

· Example Vertex Shader

· Input Layout Description and Input Signature Linking

· Example Pixel Shader

· Constant Buffers

7. Drawing in Direct 3D Part II

· Frame Resources

· Render Items

· Pass Constants

· Shape Geometry

· Generating a Cylinder Mesh

· Cylinder Side Geometry

· Cap Geometry

· Generating a Sphere Mesh

 

8. Lighting

· Light and Material Interaction

· Normal Vectors

· Computing Normal Vectors

· Transforming Normal Vectors

· Important Vectors in Lighting

· Lambert’s Cosine Law

· Diffuse Lighting

· Ambient Lighting

· Specular Lighting

 

9. Texturing

· Texture and Resource Recap

· Texture Coordinates

· Texture Data Sources

· DDS Overview

· Creating DDS Files

· Creating and Enabling a Texture

· Loading DDS Files

 

10. The Geometry Shader

· Programming Geometry Shaders

· Tree Billboards Demo

· Vertex Structure

· The HLSL File

· Alpha-to-Coverage

 

11. Normal Mapping

· Normal Maps

· Texture/Tangent Space

· Vertex Tangent Space

· Normal Mapping Shader Code

 

12. Windows Programming

· Events, the Message Queue, Messages, and the Message Loop

· Basic Windows Application

· Explaining the Basic Windows Application

· Includes, Global Variables, and Prototypes

· WinMain

· WNDCLASS and Registration

· Creating and Displaying the Window

· The Message Loop

· The Window Procedure

 

For Training Requirement Contact-

udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Mobile +94 0716092918

React Native Mobile Application Development for Android & IOS Training at Singapore.


React Native

Recently I did React Native Mobile Application Development training at Singapore.

I covered following topics at the training.

  • Introduction
  • Back to JavaScript
  • Core components
  • Styling
  • Navigation
  • Lists
  • Cross Platform APIs
  • IOS specific APIs
  • Android specific APIs
  • Persistence
  • Animations
  • Working with HTTP, network requests
  • Data Architecture using Redux
  • Application Deployment

React Native

React Native

React Native

Five Software developers from CPF attended 3 Days React Native training.

CPF

Central Provident Fund, Singapore

https://www.cpf.gov.sg/

 

For Training Requirement Contact-

udithamail@yahoo.com

udithait@gmail.com

training@bluechiptraining.biz

Mobile +94 0716092918