UNITY Game Development Workshop at SLTC.


Game Development workshop offers participants an exciting opportunity to learn modern game design and development skills needed in today’s growing interactive entertainment industry. Workshop uses the Unity, the most popular cross-platform game engine developed by Unity Technologies.

From conceptualization, to game play mechanics, artificial intelligence, design and production, participants will learn how to use and maximize the Unity game development environment to create powerful games for web, mobile, or console platforms.

WHAT WILL I LEARN?

  • Game Development & Getting to know Unity
  • Understanding Game Space & Scene
  • Scripting in C#
  • Game Physics
  • User Interface & GUI
  • Finishing Game Content

Date / Time-

Sunday, July 23 at 9 AM – 4 PM

At-

Sri Lanka Technological Campus

Trace Expert City,

Tripoli Market Square, Colombo 10

Sri Lanka.

Event Page-

https://www.facebook.com/events/315077352267888/

Register Now –

http://www.sltc.lk/index.php/2017/06/09/game-development-workshop/

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Unity Game Development Course Sri Lanka.


Unity Game Development course provides students with a dynamic opportunity to gain up-to-date game design , development skills and processes needed in today’s exciting interactive entertainment industry.

From conceptualization to game play mechanics and artificial intelligence, to design and production, students will learn how to use and maximize the Unity game development tool to create powerful games for web, mobile, or console.

 

Course Outline

Game Development & Getting to know Unity

· Unity Interface

· Integrating objects into Unity

· Prefabs & Components

· Textures & Models

· Planning your game

Understanding Game Space & Scene

· Understanding 3-D Space

· Manipulation of Objects

· Difference between local and global values

· Setting up the Camera

· Game Light

· Shader

Scripting in C#

· Variables data types and declaration

· If & Else Statements

· For Loops

· Unity Classes

· Inputs

· Animations

· Creating Player Movement

Game Physics

· Game Physics

· Collision and Trigger Detection

· Managing enemy unity

Weapons & Game Life

· Creating Weapon prefabs

· Weapon Scripts

· Shooting & Hitting enemies

· Scripting Game Life and Game Over

Creating Particle Systems & Special Effects

· Particle System

· Adding Particle system to Script

· Skybox

· Environment

User Interface & GUI

· Designing User Interface

· Scirpting GUI Interface

· Creating Main Menu

· Importance of Screen Flow & User Experience

Finishing Game Content

· Adding Audio Manager

· Adding Animations

· Saving and Loading Game

· Optimization for Tablets & Mobile

· Publishing Game

Course Project

Students will create their own personal game built on their imagination utilizing the techniques learn during the course.

 

By-
Uditha Bandara B.Sc(IT) is specializes in Microsoft XNA Game development for Windows Phone, Xbox 360, PC, and Zune.  He is the South East Asia`s First XNA/DirectX MVP (Most Valuable Professional).  He had delivered sessions at various events and conferences in Hong Kong, Malaysia, Singapore, Sri Lanka and India. He has published several books,articles, tutorials, and game demos on his XNA Game Development Blog –
https://uditha.wordpress.com


Duration – 30 hours

Contact    071-6092918
udithamail@yahoo.com

udithait@gmail.com

Game Design and Development Course at ANC.


Windows 10 Lecture at Microsoft Singapore.


Few weeks ago I did Windows 10 Game Development lecture at Microsoft Singapore. It was part of the Windows 10 community launch event.

Event Agenda-

https://uditha.wordpress.com/2015/07/23/windows-10-launch-in-singapore/

Around 40 developers attended the event.

 

 

E3 – Electronic Entertainment Expo 2015.


Lot of new Games and technologies announced at this years E3 at Los Angeles.

Microsoft Press Conference.

 

Sony Press Conference.

 

EA Press Conference.

 

Ubisoft Press Conference.

Microsoft® MVP (Most Valuable Professional) in XNA/DirectX for Year 2012-2013.


Few weeks ago I got an email from Microsoft saying that I have been Re-awarded Microsoft XNA/DirectX MVP title for Year 2012.

It was really memorable moment for me. And proud to be a Microsoft MVP for this year.

There are now total 40 MVPs for XNA/DirectX.

https://mvp.support.microsoft.com/communities/mvp.aspx?product=1&competency=XNA%2fDirectX

About MVP Program.

https://mvp.support.microsoft.com/gp/aboutmvp

My MVP Profile.

https://mvp.support.microsoft.com/profile/Uditha

Official SEA MVP blog.

http://seamvpblogaholic.wordpress.com/

Celebrating 4 Years for my blog uditha.wordpress.com.


I had started my blog in January 2008.As of now it had reached over 100,000 hits within 4 Years. That is average of 68 visitors per day. I `m hoping to have even more visitors in 2012.

My First Blog post –

https://uditha.wordpress.com/2008/01/04/sri-lanka-s-first-game-programming-learning/