The NASSCOM Game Developer Conference started in 2009 to address the game developer community in India which grew into an independent 2 day conference in its 2nd year attended by more than 350 + delegates and fabulous talks.
NASSCOM is the apex body for the IT, BPO also focusing on Animation , Gaming and VFX industry. The gaming forum came into existence 5 years back to come together on a common platform to share best practices and knowledge both from the business and the development perspective.
I will be speaking at the NASSCOM Game Developer Conference 2011 held in Pune on November 11th and 12th.
Topic- Next-Gen Games on Microsoft Windows Phone 7.
Microsoft XNA Game Studio provides rich tool set to create games for Windows Phone 7 devices. With the new Silverlight integration developers can create UI far more easily than the traditional way. This session outlines how to use XNA API for develop 2d and 3d games.
Agenda
http://ngdc.nasscom.in/Agendanasscom.doc
Key Highlights
http://ngdc.nasscom.in/key-highlights.php
Zynga , Indiagames, Sony, Ubisoft India ,Glu Mobile,Adobe Systems, Microsoft, EA India and many other Game companies will be represent this Game Conference.
Date- 11 -12 November 2011
Venue-
Hyatt Regency Pune
Weikfield IT Park, Nagar Road,
Pune, India 411014
Official Web Site- http://ngdc.nasscom.in/index.php
Filed under: .NET, 2d, 3d, 3d games, APPHUB, Bill Gates, C#, C++, community games, creatorsclub, DIRECTX, discussion, Events, game industry, Gameart, Gamedesign, GDC, INDIA, KINECT, lecture, Microsoft, MVP, NBQSA, Nintendo, PC, presentations, Project Natal, PSP, Tour, travel, UbiSoft, VisualStudio, VS2010, Whats new, Windows Phone, workflow, xbox360, xboxlive, XNA, XNA3.1, XNA4.0


[...] NASSCOM Game Developer Conference 2011, INDIA. [...]
gaming
http://mathsanimation.blogspot.com/
[...] NASSCOM Game Developer Conference 2011, INDIA. [...]